Right now I am roughly 5000 words into my project for National Novel Writing Month. It’s only the second day of this 30-day effort to get a 50,000-word book written, but I feel like I’m making decent progress. In theory, I only have to write just over 1660 words per day to hit the target. […]
Portents of Doom, the tenth Kormak book, has just gone live. In it, our monster-hunting hero finds himself hunting his most dangerous foe yet the sinister Shadow-worshipping sorcerer Balthazar and his shapeshifting allies. Here’s the blurb. PORTENTS OF DOOM Led by their lycanthropic shaman, mutated tribesmen emerge from the jungles of Terra Nova, slaying in […]
This week I have another cover reveal. It’s for the first Kormak omnibus and it’s the creation of the very talented Trevor Smith.
This week I am finishing up the tenth Kormak book Portents of Doom. In it, Kormak, Rhiana and company pursue the sorcerer Balthazar through the blighted jungles of Terra Nova as the quest to find the source of Vorkhul’s coffin nears its climax. Mutant tribesmen, were-jaguars, demon summoners and the Lords of Skulls himself all seek to block their path and end their lives.
What gets measured gets done is a truism in management consultancy. I find it to be the case for writing as well. Quantifying when and where as well as how much I have written is something I’ve tried to do ever since I read Rachel Aaron’s 2K to 10K. I datamine this information to see when and where I am most productive and if there is anything I can do to make myself more so. Writeometer is an app for Android phones that I’ve found useful for this. It keeps track of how many words you write per day.
I have tried every incarnation of Mac speech to text software, starting with iListen before it was acquired by Nuance and working my way through DragonDictate and the renamed Dragon Professional Individual for Mac. Every version has ultimately disappointed. When Nuance took over the basic speech recognition engine became the same superb one as used on Dragon Naturally Speaking for Windows. Unfortunately, the interface built around it was usually terrible— ugly, buggy and extremely prone to crashing.
It’s time to update my impressions of the Astrohaus Freewrite.
All the things that were good about the Freewrite, the keyboard, the simplicity, the basic idea, are still good. Using it has revealed a few shortcomings, though.
I’ve spent the last month in the country with very limited access to internet so I missed most of the build-up to the release of Legion. No dread lord invasions of Ogrimmar for me. Last night though, after attending a Legion launch party at Geekarna, a splendid local cafe, I hit the beaches of the […]
Masque of Death,the ninth book in the Kormak Saga has gone live.
In it our monster-hunting hero finally reaches Terra Nova where he is framed for murder during the Masque of Death, a great and sinister carnival of terrifying delights. He must face all sorts of skullduggery as he seeks to clear his name and unmask a killer while rebellion threatens.
A quick post. There’s an interview with me on the subject of writing the Kormak series over at the Dark Heroic Fantasy Blogspot. I’d like to thank Peter Welmerink for giving me the chance to ramble. If you’re interested in finding out when my next book will be released as well as in getting discounts […]
Sword of Wrath, the 8th Kormak novel, has just been released. Here’s the blurb: SWORD OF WRATH En route to the distant colonies of Terra Nova on a secret mission for the King-Emperor, Kormak and his companions find themselves stranded on a remote island. They must solve the terrible mystery of what happened to the […]
So, after all the preparation, I set merrily to work. I wrote the first draft in Scrivener with the outline broken down into scenes in its index card window. Any additional information I needed was in the research folder. I kept all the artwork I had been given by Blizzard in that Scrivener file too along with all the screenshots I had taken during my research trips.
Just a quick head’s up for all the Warcraft readers with Apple Devices.
I had worked out what I wanted to say about the characters. Or at least I had a starting point for it. More always gets revealed as you write. Now I needed to start building a framework for the story. Most of this was already there in the Blizzard briefing document, and in what I […]